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#2
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In all the racing simulations I own, the curbing alwasy seems to affect the cars more than it does in real life, at least for F1 type cars. Here's a sample video of David Coulthard in a 2002 F1 McLaren, at Spa, running with a qualifying setup, and a sub 1:45 lap time. Not only does he clip almost every curb, but he also shoots the bus stop going over both curbs (but staying within the green pavement). (Since it was rough on the cars, they changed the bus stop to be a chicane with a short straight). I've have yet to see a sim where the curbs produce so little effect on a car. http://jeffareid.net/real/spaf1.wmv |
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