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#11
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I think you only have the dash off - I set "Data Acquisition in Race" to 0,. The mirror setting is "Moving Rearview" - I figured it takes less processing to not adjust the mirror view based on head position. Alternate Pixel Center is one of the D3D compatibility settings on the advanced display control panel. I'd check the CPU arithmetic benchmark and the memory bandwidth benchmark. I'm going to try turning off AF - I doubt it'll make a huge difference, and I'm worried the texture aliasing will bo horrible. Kendt kendt, |
#12
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kendt, Thanks for the info. I made the above adjustments to my .plr file and it helped a little. However, I still don't see where the Alternate Pixel Center adjustment is. Is it in the Game settings somewhere or in ATI's control panel? Either way, I can't find it. Thanks! Bert |
. Sorry - I
#13
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kendt, Thanks for the info. I made the above adjustments to my .plr file and it helped a little. However, I still don't see where the Alternate Pixel Center adjustment is. Is it in the Game settings somewhere or in ATI's control panel? Either way, I can't find it. Thanks! Bert No problem - I think it depends on the version of drivers, and I don't use the Catalyst Control Center. On my 5.1s, I go to the 3D tab of the advanced display settings, and near the bottom is a button labelled "compatibility" - the second option on the page that comes up is the alternate pixel center. I've tried both, and I don't think it improves framerate, just seems to make it look a little smoother when vsync is off. I tried turning off AF completely - 1-2fps improvement max, and the texture shimmering is as annoying as that "Racing on the Edge" song Speedvision keeps playing with the bobsledding coverage . Sorry - Ihad a Voodoo5 once and AA/AF is a must for me. Kendt Thanks -- I found it now. I'm not sure if it makes any difference |
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