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#1
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#2
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Personally, I think it's too expensive as it is and they need more payment plans. |
#3
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If we could buy just the content we want, and race it when and in whatever combination we want, with whoever we want, |
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I'm not so attached to online racing against strangers |
#4
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In comparison to iR, I'd happily have shelled out $100 or more for a one time purchase of rFactor. I feel a bit guilty for all the joy I've gotten out of this title for a mere 30 Euros or so. |
#5
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hoover wrote: In comparison to iR, I'd happily have shelled out $100 or more for a one time purchase of rFactor. I feel a bit guilty for all the joy I've gotten out of this title for a mere 30 Euros or so. Funny enough that is why I support the iRacing model. I would have gladly paid ISI for major updates to rFactor. Even more so I felt denied the opportunity to pay Papyrus for developments to GPL due to what I saw as constraints by publishers and eventual marketing decision that Papyrus didn't fit into their strategy. Watching these products fail to develop due to the publishing model limiting funding has been a source of frustration to me. With the one exception of NR2003 sim racing titles have had little or no resale value, they just become obsolete titles to the majority. Having a major developer without the constraints of a publisher with the initial funding to aim big is massive for sim racing in my view. I hope it can break the mould of sim racing distribution and we can look forward to an accelerated development path which we can invest in rather than the relatively poor overall gain we have made this decade. Cheers Tony |
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forward to an accelerated development path... |
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