AutosTalk Forums  

Re: So Does The IRL Game Suck?

Automotive Simulators Discussion of automotive simulators (rec.autos.simulators)


Discuss Re: So Does The IRL Game Suck? in the Automotive Simulators forum.



Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old   
Juan
 
Posts: n/a

Default Re: So Does The IRL Game Suck? - 07-03-2003 , 01:40 PM






"Bob \"KnightRyder\" Nielsen" <knightryderrwn (AT) msn (DOT) com> wrote

Quote:
On Sat, 28 Jun 2003 17:59:04 GMT, ? <nobody (AT) nospam (DOT) com> wrote:


How well does the IRL game from Codemasters stack up to NASCAR Thunder
for oval action? Are there any hidden road courss than can be unlocked?


Haven't seen it in any of our stores (Des Moines, IA, USA) yet, so I
can't answer that one - as soon as I can get it, I'll let you know!


Bob
Everything else by the IRL sucks big time, why should its game be any different ?

Juan


Reply With Quote
  #2  
Old   
jim
 
Posts: n/a

Default Re: So Does The IRL Game Suck? - 07-12-2003 , 09:03 AM






I find the game to bit challenging of about 7 on a 1-10 scale as
realistic as NASCAR on full damage mode it is very tough.

I am an avid simulator guy, that has done every race game from
nitendo on PS2, F1, Rally, NASCAR, IHRA, Sprints I could care
I love racing.

I run on the hardest levels I can set, and find the F1 and NASCAR games
pretty easy to master, the hardest most fun I have yet stumbled on
would be WOO game, but still won the championships. The IRL game
is easy to set up at some tracks, and very hard at others. 1/2 way
through the season I have 1 pole, 2 wins, and genrally qualify in the
top ten.

I run using the simulator I designed, one of the best available, the
RfA1, cost to build $40.00, totally adjustable, turns into a couch,
or folds flat under the bed. Plans are FREE on
http://racingforamerica.com

As far as CART/IRL political stance I love both series, but I just love
racing having sponsored American drivers around the world, I think the
more series the better. I'm waiting for Formula 5000 to come back. But
F1, Rallying and NASCAR are the bomb.

I hope some of this helps.

http://racingforamerica.com
http://racingforamerica.org
http://motorsportsguide.com

Reply With Quote
  #3  
Old   
David Eckard
 
Posts: n/a

Default Re: So Does The IRL Game Suck? - 07-12-2003 , 10:21 AM



On Sat, 12 Jul 2003 13:03:46 UTC, jim <jim (AT) obism (DOT) com> wrote:

Quote:
I run on the hardest levels I can set, and find the F1 and NASCAR games
pretty easy to master, the hardest most fun I have yet stumbled on
would be WOO game, but still won the championships. The IRL game
is easy to set up at some tracks, and very hard at others. 1/2 way
through the season I have 1 pole, 2 wins, and genrally qualify in the
top ten.

Can you simulate chevy power on it!!! That would make it hard
--
David Eckard
-----------------------------------------------------------
Rot13 this address fjbeqrqtr (AT) rneguyvax (DOT) arg
Webmaster http://www.billswoodshed.com <- currently unavail
Webmaster http://home.earthlink.net/~swordedge
-----------------------------------------------------------



Reply With Quote
  #4  
Old   
Jason Moyer
 
Posts: n/a

Default Re: So Does The IRL Game Suck? - 07-12-2003 , 10:44 AM



On Sat, 12 Jul 2003 13:03:46 GMT, jim <jim (AT) obism (DOT) com> wrote:

Quote:
I find the game to bit challenging of about 7 on a 1-10 scale as
realistic as NASCAR on full damage mode it is very tough.
Weird, in the demo I outqualify the AI by 6mph on the hardest setting
and can beat them by 5 seconds in a 10 lap race at 100% (that's what
it shows after the race for opp skill) while starting at the back of
the field. The handling is ok if a bit easy once you set the car up
well, but the opponents are horrible. I normally do around 225.87mph
in qualifying and they don't crack 220, with race speeds being 2-3mph
higher than that in the draft (I normally pull 228ish starting from
the back with 225's when I get out front while the AI seems to run
around 223-224 in the draft).

Jason


Reply With Quote
  #5  
Old   
jim
 
Posts: n/a

Default Re: So Does The IRL Game Suck? - 07-13-2003 , 04:58 PM



Jason

I cannot speak of the demo, never ran it. I can only speak to the PS2
version of the game.

I found it very easy to find the grove st Indy, but found TMS a
challenge, however after taking the time to learn the track and the
bump
goin to the start finish I flew.

Still I think the game is much more challenging than Colin McCrae 2,
and most F1 games.

Maybe it's my mindset.

Thanks for the note.

Jim
http://racingforamerica.org




In article <3f101df4.45358642 (AT) news (DOT) telerama.com>, Jason Moyer
<jmoyer (AT) chemlab (DOT) org> wrote:

Quote:
On Sat, 12 Jul 2003 13:03:46 GMT, jim <jim (AT) obism (DOT) com> wrote:

I find the game to bit challenging of about 7 on a 1-10 scale as
realistic as NASCAR on full damage mode it is very tough.

Weird, in the demo I outqualify the AI by 6mph on the hardest setting
and can beat them by 5 seconds in a 10 lap race at 100% (that's what
it shows after the race for opp skill) while starting at the back of
the field. The handling is ok if a bit easy once you set the car up
well, but the opponents are horrible. I normally do around 225.87mph
in qualifying and they don't crack 220, with race speeds being 2-3mph
higher than that in the draft (I normally pull 228ish starting from
the back with 225's when I get out front while the AI seems to run
around 223-224 in the draft).

Jason

Reply With Quote
Reply




Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



Powered by vBulletin Version 3.5.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.