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Re: USA NFS-Shift guineau pigs required

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  #11  
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Andrew MacPherson
 
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Default Re: USA NFS-Shift guineau pigs required - 09-18-2009 , 09:36 AM






jeffareid (AT) hotmail (DOT) com (jeffareid) wrote:

Quote:
The in car steering wheel doesn't seem to follow your
steering inputs.
I'm sure you're right. The mismatch between what you see and what happens may be
the problem.

Quote:
The cars have a large number of physics paramters, so much so that
each car in NFS Shift is like a different game.
Yes. Hopefully someone will draw up a short list of vehicles & upgrades to avoid
soon to save time and effort. :-)

Quote:
Seems like a long time to me.
I'm sure there are some issues with load times which a patch will be able to tweak
(along with the reported ATI issues). But I'm used to flight sims like LOMAC, where
you could go away and make a cup of tea, walk the dog, meet someone you liked, get
married, have three children, and still have time to read War & Peace before you
were flying. So I'm not too bothered by the delays at this stage.

Andrew McP

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  #12  
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Andrew MacPherson
 
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Default Re: USA NFS-Shift guineau pigs required - 09-19-2009 , 04:59 AM






mcp.andrew (AT) DELETTHISgmail (DOT) com (Andrew MacPherson) wrote:

Quote:
Mmm... first impression is that the steering is just wrong.
http://www.needforspeed.com/web/nfs-na/blogs/need-for-speed-news/-/nfsblogs/116565?a
uthorId=13007

The offending setting turns out to be 'Wheel lock' which was at 100%, but should be
at 50% for wheels. This makes a lot of difference to the feel.

I'm not going to claim it turns it into a perfect sim, but it does remove one of
the obstacles to enjoyment.

I am, however, getting tired of the little cut scenes before each race. In other
sims you can hit a key and skip them, but not here. And while I'm still trying to
work out which L lens the grid photographer is using, I'd prefer it if he and the
grid babes were an optional extra.

I also think the AI are learning to drive just as badly as me. I swear they started
off driving pretty sensibly, but now they've turned into monsters. It reminds me of
many of the Rookie Legends races I've had! :-)

Andrew McP

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  #13  
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Ronald Stoehr
 
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Default Re: USA NFS-Shift guineau pigs required - 09-19-2009 , 09:23 AM



Andrew MacPherson wrote:
Quote:
mcp.andrew (AT) DELETTHISgmail (DOT) com (Andrew MacPherson) wrote:

Mmm... first impression is that the steering is just wrong.

http://www.needforspeed.com/web/nfs-na/blogs/need-for-speed-news/-/nfsblogs/116565?a
uthorId=13007

The offending setting turns out to be 'Wheel lock' which was at 100%, but should be
at 50% for wheels. This makes a lot of difference to the feel.

I'm not going to claim it turns it into a perfect sim, but it does remove one of
the obstacles to enjoyment.

I am, however, getting tired of the little cut scenes before each race. In other
sims you can hit a key and skip them, but not here. And while I'm still trying to
That's the reason I deinstalled the demo. I setup my wheel, entered the race and
realized that I forgot to setup the steering (!). So I just wanted to fix that and
had to watch a frikkin commercial I couldn't skip. That really didn't work in the
way they thought... No sale, buttheads!

And hearing about those stupid forced cut scenes in the final game, that decision is
reinforced, regardless of the rest of the "game".... arcade game, that is!

l8er
ronny

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